﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Derbster.Controller
{
    public struct MatchHandle
    {
        public Guid GlobalIdentifier { get; internal set; }
        public int LocalKey { get; internal set; }
    }

    public struct OfficialHandle
    {
        public string Name { get; internal set; }
        public string Number { get; internal set; }
        public int LocalKey { get; internal set; }
    }

    public struct PlayerHandle
    {
        public string Color { get; internal set; }
        public string Number { get; internal set; }
        public string LocalKey { get; internal set; }
    }

    public struct RosterHandle
    {
        public string Color { get; internal set; }
        public int LocalKey { get; internal set; }
    }

    public struct SkaterHandle
    {
        public Guid GlobalIdentifer { get; internal set; }
        public int LocalKey { get; internal set; }
    }
}
